Thursday, 19 April 2012

Leveling

Again we start leveling All over Azeroth we be traveling

Take quest, do task, and turn in Login out at the inn

Long road to level eighty five We walk, we run, and we dive

Fight dragons, demons and undead Playing wow all night and not going to bed

Oh the joy, the fun, Oh Shit, mob respawned, gota run

Monday, 16 April 2012

Throne of the Tides

The Throne of the Tides is one of my favorite dungeons of Cataclysm. Its small, fast, and well made. This dungeon only has 4 bosses. I did this dungeon with my friends and loved it.

How to Do the damn thing.

Commander Ulthok, this boss is really simple. The tank needs to kite the boss and everyone needs to avoid the Dark Fissure, it’s the black stuff on the ground. He will also pull one of the party members to him; the healers need to pay attention to that because Ulthok may drop the party member in Dark Fissure.

Lady Naz'jar can be pain full if you dont move out of the water and poison. Interrupt every Shock Blast. She will spawn 3 adds, CC one of the Naz'jar Tempest Witch and kill the other one, then kill Naz'jar Honor Guard and in the end the CC’d witch. Also avoid the Water Vortexes during the add phase.

Erunak Stonespeaker mind controlled by Mindbender Ghur'sha is the 3rd boss. The tank must keep the boss facing away from the party. Everyone should avoid spikes. Erunak will do Emberstrike on tank and should be quickly removed by the healer. At 50% hp Mindbender Ghur'sha will free Erunak Stonespeaker and he will enslave one party member. That player will gain health and damage and must be burned down to 50% hp fast. Mindbender will leave the player and cast Absorb Magic that lasts 5 sec. he will do an unavoidable AoE, the healer needs to be ready for that. Avoid the Green gas as it will Silence you.

Last boss Ozumat. For me this boss is really fun and easy. In the start we have to defend Neptulon. A lot of adds will spawn, just quickly kill them. Once most of the adds the killed, 3 Faceless Sapper will spawn and cast something on Neptulon. Quickly dps them down, When the all Faceless Sapper is dead, Ozumat will show up. (I love this part) Neptulon will buff everyone with increased damage, healing, hp, and size.

WoW Cataclysm Guide - Throne of Tides Dungeon Run with commentary by TotalHalibut

Saturday, 7 April 2012

Baradin Hold

The Baradin Hold is the Vault of Archavon of Cataclysm, since we are on patch 4.0.6, we only have one boss.

This is the 1st raid I tanked after joining Cata, my friend Snoopeh invited me to this raid, and told me that it’s easy, now i had no idea what to do, so I asked the other tank, all he told me was 'taunt after cast', so I said okay let’s start.

After the buffs and everything, it was time to attack the Trash mob, the raid leader said go, so I charged in, and the worst thing happened, the Trash killed me, moving on to the 2nd trash mob, here the other tank died and I relaxed a bit.

Argaloth, the Pit lord is the one and only boss at the moment in Baradin Hold (2 more bosses are added to BH after patch 4.2.0), this boss fight is really simple on both 10 and 25 mode.

How to Do the damn thing

The entire raid needs to split into 2 groups, with one tank on each side, once the boss is pulled; everyone has to stack on the tank of their group, and both the groups need to be on different side of the boss.

The boss will cast Meteor Slash after 18 seconds, the 2nd tank needs to taunt the boss when he casts Meteor Slash on the 1st tank, Meteor Slash is a debuff which increases damage taken, again after 18 seconds the boss will cast Meteor Slash on the 2nd tank, the 1st tank should taunt boss back, and so on.

At about 66% and 33% hp the boss will cast Fel Firestorm, everyone should spread out and avoid the fire, once the Fel Firestorm is over, everyone needs to stack back on the tanks.

The boss puts Consuming Darkness on 3 random raid members, it is a Magical debuff/dot and must be removed by the healers, it does about 3k damage per half a second, for 15 seconds, a total of 90k damage if not dispelled.

Argaloth, has a 5 minutes Enrage timer, in other words, if the boss is not killed within 5 minutes, he will get really angry and kill everyone.

How To: Argaloth - Baradin Hold -  by BlueXephos

Sunday, 1 April 2012

Stonecore Hc

Once I had gathered my starting tank gear, Me and Nightmist started to do some Wrath of the Lich King raids for fun. We did Obsidian Sanctum and Naxxramas, just the 2 of us.


 After testing our self vs Wotlk raids and finding us very strong, we wanted to do some Cataclysm Dungeons, so we queued for random Heroic and got Stonecore, now we both had no idea what to do, the group said to skip 1st boss and go for 2nd one, and so we did, we wiped like 999 times because we didn’t move from the lava on the ground.

How to Do the damn thing

Now with the 1st boss, the one we skipped (thanks to a bug, but it is fixed now), it is a big Worm named Corborus,, 1st thing he does is put a Debuff on the whole party, it should be dispelled off the Tank fast, because it absorbs 15k healing. 2nd thing this boss dose is throw some Crystal Barrage, just move away from them, they spawn small adds but the adds die fast, ever so often the boss will go underground, just move out of the smoke/dust, also when the boss is under the ground he will spawn adds.

2nd boss, this is the boss that made us wipe a gazillion times, this here is a Stone Drake, named Slabhide, the boss will do Sand Blast, which is a Cone like thing, everyone needs to stand behind the boss, Tanks should face the boss away from the group, the boss will randomly spawn magma/lava pools on the ground, just move away from them, in the mid of the fight the boss will fly up and throw stones from the roof, they can b avoided by looking at the Black shadow on the ground.

Ozruk is the 3rd boss, but we skipped him, as far as I know, the tank needs to keep the boss facing away from the group, the boss dose a spell reflect thing, and casts fear some times, also he has a Enrage spell but I think it can be removed, don’t really know much about this boss, because we skipped him.

Last boss High Priestess Azil, this is a more simpler fight, interrupt her Force Grip, remove her Curse of Blood, keep away from Gravity Well, they hurt a lot, every so often she will fly back to her Alter and cast a Shield on herself, don’t stand near her when she has her shield on, then she will spawn a lot of adds, last thing she does is spawn some dust storm things, it instantly kills, if you stand in them.

I did Stonecore again last night with my guild <KnightTemplars> and successfully owned it.

WoW Cataclysm Guide - Heroic Stonecore Part 1 by TotalHalibut

WoW Cataclysm Guide - Heroic Stonecore Part 2 by TotalHalibut
 

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